29.3.07

Just so you realize where I come from...

My wife is a member of a local baby group, recently a Red Sox and a Yankee fan have been engaging in some good natured ribbing. The Red Sox fan recently shared this photo of her son at his first Red Sox / Yankee game:

a spirited young fan flips the bird

Yup. We like to start'em young.

28.3.07

Oh yeah, that's progress

Got the new North American Levinas Society up and running, still needs some beta testing and some proofing, but I'm pretty pleased.

http://web.ics.purdue.edu/~mcsantos/levinas/index.html

I used some pretty cool Fireworks techniques (when I launched this blog it was to publish tutorial work... that seems like a long time ago) on the dove, providing it some red highlights and glow. Lot of work for something that only I will ever notice.

Got the layout technique from an article in A List Apart. Pretty easy to follow and corrects a problem I run into on my new homepage: --how to make a flexible, two-column layout with the sidebar running the length of the content section. The solution? Essentially, make the border of the content section the same color as the siderbar, then float the sidebar into the exact position of the border. Pretty easy to do. Unlike my homepage, however, I can't use any background-images or even borders for the sidebar. Hopefully, the next-gen browsers will fully support the border-image property.

Spent an hour reviewing the W3C assessibility requirements. God they have to make those more friendly to non-programmers-- I'm pretty handy with computers and whole blocks of that document read like ancient Greek to me. While I'm pretty sure my site passes as the highest level of accessibility, I just gave up.

Have a meeting Friday to move the Levinas site to its permanent address (http://www.levinas-society.org).

25.3.07

Back from NYC

Sigh. Good, no--great pizza. Dunkin' Donuts (jelly, of course--and great ice coffee, the kind made double strength and chilled overnight). People were rude to me, it was great. Sigh.. I'll have a longer post coming later today--while I was in NYC I jotted down some notes for a first-year comp class designed around postmodern art. Essentially, I'm interested in postmodern art because it resists interpretation, and thereby potentially forces students to encounter the Face of the Other (the limits of hermeneutics). Like I said, more to come (now that you're dripping with anticipation). Sigh...

17.3.07

TagCrowd

Came across this webtool on Colin Brooke's blog: good, clean fun. It will read any plain text document (and you can just cut and paste from a Word document). Here's what my prospectus looks like as a tag cloud:

created at TagCrowd.com

Pretty much what I would expect, though I'm a bit surprised that Derrida doesn't have a presence... well, perhaps its fitting that he only haunts the document.

16.3.07

Mike Greenberg & Wikipedia

Earlier this morning Mike Greenberg ripped Wikipedia on his ESPN radio show. I couldn't take it, so here's my response: Subject: Wikipedia and people Greenie's problem isn't with Wikipedia, its with people, bad people. He is potentially a bad person. Wikipedia, only five years old, has potential to be one of the greatest research tools ever. It attempts to collect an incredible amount of information. And a recent article in Nature (a scientific journal) showed that wikipedia only averaged one more mistake per page than Encyclopedia Britanica. Oh, by the way, it already contains about 20 times as many entries. The problem with Wikipedia is that it is a community. And every community has troublemakers. Wikipedia co-founder Jimmy Wales admits this himself: "It takes a long time to deal with troublemakers," admits Jimmy Wales, the encyclopaedia's co-founder. "Connolley has done such amazing work and has had to deal with a fair amount of nonsense." Just as bad as troublemakers, are people who dismiss Wikipedia because it doesn't give them what they want. Wikipeida is for producers of knowledge, not just consumers. If you don't like a page, update it (and there is fact chekcing in Wikipedia, but considering Greenie can barely handle a sheet of integrity, I would think he would realize that 1,700,000 articles are tough to keep track of--especially by a non-profit organization). Conclusion: Wikipedia is a powerful tool. Wikipedia has people who abuse it. Greenie is a powerful tool. Don't be a tool, Greenie--put your nerd to work. I could have said more in my email, but that's it. God, I'm sick of people complaining about Wikipedia. Sorry people, but our communication technologies are changing. Such a change is liberating, invigorating, etc. But it also comes at a price--and that price is that we actually all have to work now. Sorry. But we are what Barthes refers to as "wreaders," not mere readers. We are all producers (I am producing write now, t might not be right, but it is a digital rite of passage), no longer mere consumers. Information changes dynamically, in real time--it is no longer [seemingly] static. Don't like Wikipedia? Do something about it (this is especially true for educators--make your students do some fact checking. Encourage them to make small changes to pages. Stop thinking that quality research has to finalize into an entirely "original" paper. ARGH.

13.3.07

Can't Resist One Post

Slash.dot's had a running conversation of a recent NYTimes article that included a list of the top ten most important video games of all-time. Their list:

[Henry] Lowood and the four members of his committee -- the game designers Warren Spector and Steve Meretzky; Matteo Bittanti, an academic researcher; and Christopher Grant, a game journalist -- announced their list of the 10 most important video games of all time: Spacewar! (1962), Star Raiders (1979), Zork (1980), Tetris (1985), SimCity (1989), Super Mario Bros. 3 (1990), Civilization I/II (1991), Doom (1993), Warcraft series (beginning 1994) and Sensible World of Soccer (1994)

The list was compiled by collecting entries from experts in the field (and the Slash.dot discussion centers on the fact that there seems to be no clear metric for decisions). Nothing here surprises me--save that I have never heard of the "Sensible World of Soccer." I am surprised that no old school Sierra games made the list (I played significant amount of King's Quest and Space Quest in my formative years--not enough to make the list below, however).

Here's my list, and my metric: these are the games that I have played the most, chronologically, in my life. For whatever reason, they captured my attention and would not let go.

  1. Enduro (Atari 2600, my memory doesn't really stretch back this far-but I remember this game utterly pissing me off. Countless hours were wasted trying to win this fucking race. I'm mad just typing about it)
  2. Castlevania I, II, & III (Nintendo, I was not a huge SMB fan, but this game series was a great addiction)
  3. Madden Football 1990 (Genesis, and you can add every other Madden to this list)
  4. Wing Commander Privateer (Computer, very cool game--kind of pre-dates GTA in your ability to be a "rogue" rather than a typical hero)
  5. Mortal Kombat I & II (Genesis, a college staple, I finished many a dorm-mate)
  6. Doom I & II (Computer, many hours, late at night, wondering where that noise was coming from)
  7. Tekken II (Playstation)
  8. Final Fantasy VII (Playstation, I've played all the others--X was very good, XII was also quite good, but nothing compares to the "original" Playstation release; Sephinroth is the coolest character ever)
  9. Hot Shot Golf I-IV (Playstation - Playstation 2, seriously, I still play this game, so superior to TW Golf it ain't even funny)
  10. Socom Navy Seals I & II (Playstation 2, apologies to my wife, family, and friends. This game took over my life for an entire year. Go Myth)
  11. Grand Theft Auto, (Playstation 2, here's the deal--a part of me really hates these games. The controls are clunky and non-responsive, the camera work needs serious help, and the plots are downright infantile. Yet I play them.)
  12. Resident Evil IV (Playstation 2, I could put the whole Resident Evil and Silent Hill series, given my familiarity with these games. I certainly played the hell out of all of them. But Res IV deserves special recognition--dumb plot, but outstanding game. Outstanding. Did I mention that its awesome... only one game better, actually:)
  13. God of War (Playstation 2, This is so much the best game ever that I refuse to even hear an argument otherwise. Don't bother, I'm not listening. Na-na-ni-na-na. Fingers in my ears. Am nervous about the sequel--don't know if it can live up. This game has everything--awesome controls, great characters, incredible story, and it is fun. It might be too violent for some, but for me its poetry in pixels)

Well, not the best games of all time, just the ones that have eaten up the most hours of my life. Bases Loaded almost made the list. Last summer I played an entire 30 year career as a starting pitcher in MLB The Show. I'm sure I'm fogetting a few more that will come back to me later...

4.3.07

Why Am I Writing This?

Things to do:

  • Prospectus: Progress: 99% Yes, finally, I have a 27 page revised document. Hoo-rah. The one precent remaining? I wrote the document in NeoOffice but am running into some formatting issues. So,I'm going to reformat the document in Microsoft Word before I send it out to my committee. Had meeting with chair, sent out some material to committee for review. I'm at 22 pages (30 page max). Running out of room, but making some great connections.
  • Progress: DONE: Design project parameters for Zen Garden project for multimedia writing class
  • Grade second project for multimedia writing class
  • Upload New Website: Progress: DONE: Got the base files up for marccsantos.com. It still needs some work, particularly a conditional comment CSS file for IE users. But, for now, screw IE users. I have to consider them when I create professional, organizational, and pedagogical pages. But this is my page, and, for now at least, it plays by my rules.
  • "Revise" (add content, fix content, recode content) teaching portfolio for new website
  • Write CCCC's RNF handout (based on prospectus, see first bullet)
  • Progress: 80% done,Finish XHTML coding of Levinas website
  • Finish redesign of Levinas website
  • Post constitution and meeting minutes to Gradsea website
  • Write advanced XHTML and CSS chapters for pet project
  • Begin copyedit of new media book (title escapes me) for Parlor Press
  • Make contribution to COIN network
  • Finish Firework's handout for OWL
  • Finish Moviemaker tutorial with reflection for Kairos and ICAP instructor showcase
  • Draft TLT presentation. Progress: 50%

Sigh. No more posting for me until this list is complete--I'll link to things as they are finished.

Unfortunately, I have even more things to add to the list, Intro Writing Committee work and other such fun-ities.